The Landmark Entertainment Group was commissioned to develop a concept and to design the new entrance for a moving walkway located in front of Caesar's Palace. In addition, we have been contracted to build all of the show elements involved.
Our mission is to attract additional guests (mostly middle income pedestrians) and to psychologically prepare them for a positive experience at Caesar's Palace.
The approved concept consists of a show space disguised as a Roman rotunda, surrounded by gardens and fountains. The Rotunda encloses a portion of the moving walkway to create a "ride-like" experience. This will include a view of a diorama of ancient Rome and a chamber featuring a Roman version of the Powerplant "Leprechaun" effect.
Through the use of architectural symbolism and show content (including sound, light and special effects), we intend to stimulate certain emotions in our guests. These adjectives best describe the atmosphere we are designing:
Distinctive (an oasis) Playful
Above all, We need to create ANTICIPATION !
A storyline has been devised which should provide us ample opportunity to express the previous feelings. We intend to provide the guests with an introduction to a story that they will complete during their visit to Caesar's Palace.
Imagine early evening, 2,000 years in the past. Picture a Roman holiday celebration and you have been invited to participate in the festivities at the Emperor's home. We eagerly enter the gatehouse at the eastern edge of the palace grounds, and begin our final journey to the palace itself.
We are not alone, as thousands march in procession along many roads. We see, hear, smell and feel the excitement as it increases along our route. Upon entering a bridge tower (Caesar's Vault), a jubilant satyr then welcomes us to the festivities that await at Caesar's Palace.
The Caesar's exhibit is composed of six distinct zones, each performing a different function and each working in conjunction with the others to achieve an overall effect. These zones are:
Special considerations for musical composition and audio design are the following:
* Timing: Guests will spend approximately 50 seconds inside the rotunda and about 4 minutes on the moving walkway.
* Show Start: Guests enter show space at will.
* Acoustical Bleed: Sound flows between chambers.
* Reflective Surfaces: Inside glass enclosure.
* Noise: From automobiles in front of Rotunda
* Sound track: To include music, environmental sound effects and dialogue.
* Roman Theme: A festival and procession; Roman muscial instruments; strong percussion.
* Singing: This is the human touch to an otherwise technological show (background chorus).
Show effects will include extensive lighting and fiber optic animation with synchronized music and color to create movement (a la Fantasia). A magical approach using sparkle and glitter will strengthen the mood and atmosphere inside.
Preliminary effects to be included:
A. Fiber Optics
B. Simulated Smoke
C. Environmental Fragrance
D. Internal Lighting of Model Buildings
E. Ripples on Reflection Pools
F. Video Effects (Powerplant Leprechaun Effect)
A detailed list of animation and special effect requirements is available on request.
Any questions can be directed to Doug Nelson.
Prepared October 31, 1985.
Show effects will include extensive lighting and fiber optic animation with synchronized music and color to create motion (a la Fantasia). A magical approach using sparkle and glitter will strengthen the mood and atmosphere inside the Rotunda.
A. Stars in cyc and ceiling areas (Approx. 250)
B. Torches throughout diorama buildings (Approx. 2000, 3 sizes)
C. Sparkling lake
D. Sparkling pools
E. Hanging lanterns throughout diorama buildings (Approx. 50)
F. Pixie dust and glitter (Used selectively throughout)
G. Sync lighting fibers (Ask Doug)
Illuminator: Should be a linear tracking cylinder illuminator that operates in sync with show control time code.
* 3' tempered glass cylinder
* Optical or magnetic counter that will monitor the speed of the illuminator. Must interface with computer time code and motor speed control.
* Cylinder speed should be 1/2" per second on cylinder face.
* 30 second cycle (+ - 5 seconds)
* Long life MR-16 lamps (1000-2000 hour life)
* Remote control to operate system manually
* Adjustable bushings
* Cooling fan
* Support stand
* Heavy-duty industrial construction. Must operate 24 hrs a day
Approximately 25 light boxes need to be provided for selected diorama buildings. They must be built to accept long life light bulbs and must include access panels for servicing. The light bulbs may require gels or colored coatings. These lights will simulate the flickering of torches or oil lamps. It is desirable to connect certain flickering lamps to a color organ hooked up to the audio track.
The Leprechaun effect will be used to simulate a Roman party crowd in
one of the diorama buildings (the Omnimax). The model has already been built to accept the glass panels and TV monitor. We will further the development of this effect by using two panes of glass on one monitor. Two completely different video images of a Roman party scene will be combined in post-production to play simultaneously on different halves of the TV monitor screen. This will give the appearance of depth within the building. Approx. 30-second cycle (or multiple of)
The Leprechaun effect will be used to portray Caesar in his vault of treasures. Caesar, (possibly played by George Burns) w ill be accompanied by two beautiful women. He will welcome the guests to Caesar's Palace in a 10-12 second cycle (or multiple of). Possible option: Equipment may have to be designed to accommodate pre-recorded holiday messages from Caesar (to be approved by Caesar's Palace if $ permit).
* An undetermined number of digitally controlled scent units will be placed inside Rotunda show area (Possibly 3 different scents).
This set of guidelines is being provided to help determine equipment specification. Please contact us with any questions you may have.